Hello there, I'm Lee Jia Keat; just a guy who likes to code.


I enjoy building and experimenting with technology, and I love developing software, particularly, games.


Aside from being a typical tech bro, I also enjoy working with Blender, and aspire to one day create my own characters and worlds that inspire others through technical art.


Most of my recent work has been with the Unity game engine, but I have also worked on custom engines written in C++ (OpenGL), with tiny dabblings in Vulkan, WebGPU and ThreeJS.


Proud alumni of the DigiPen Institute of Technology (Singapore).

Articles

2025

Jul 5

Unity: Decoupling Systems using Encoded strings

Jul 5

Unity: Sprite Orbiter

Jun 29

Unity: Chaining Coroutines

Jun 26

Unity: Creating Materials from Textures

Jun 25

Mass Manipulation of Images using Image Magick

Jun 24

Working with Zoneless Change Detection in Angular

Jun 23

Unity: MonoBehaviour Extension Scripting Solution (MESS)

Jun 22

Tower of Doro: A 2D online WebGPU game

Jun 10

Simple JavaScript Input System

Jun 10

The Contemporary State of Undergraduate Education

May 30

Scrambled(?) Egg with Chopped Mushrooms

May 29

Learning to Draw Dororong

May 28

Resource Dump May 2025

May 28

Random project ideas for May 2025

May 28

Staying Motivated (or productive)

May 27

Easy game telemetry with Google Cloud (Unity)

May 14

Sustainable website feature creep

May 14

Aero CSS Sandbox (with fish)

May 12

Easy Breakfast Mushrooms

May 12

Underrated Gacha Games

May 9

Introducing Balaspire: RATHSOFT's new totally original game

May 6

A feeble attempt at replicating the Frutiger Aero Aesthetic

May 2

How and why I became a Software Engineer

May 1

Saving and Loading in Unity: Serialization 101

May 1

Remember that one multiplayer clicker game?

Apr 20

Unit Testing in Unity

Apr 10

Modals and Menus using Unity UI Toolkit

Apr 9

Gamified Task Tracker

Mar 27

Let's talk about LinkedIn

Mar 27

AI as a tool for direction

Mar 25

Being bored is actually pretty good for you

Mar 22

Kawase Dual Filter Blur

Mar 22

Fake Rope Physics for Overlay Canvas UI

Mar 19

Curry Cheese Risotto

Mar 19

Inspirations

Mar 16

Interdisciplinary Fields

Mar 15

Why I love the Publisher-Subscriber Pattern

Mar 14

Trying to Imitate the Genshin Weapon Disappearing Effect

Mar 14

Portfolio websites

Mar 14

Learning to make a Simple Procedural Skybox in Unity URP

Feb 4

WebGPU on a Discord activity